A European Parliament study examining how digital participation tools and AI can promote citizen engagement in EU policymaking. It analyses 94 digital participation tools worldwide, examines 11 representative cases in depth, identifies benefits and limitations, and proposes policy options, governance requirements, safeguards and technical approaches for connecting citizens’ voices with institutional decision-making.
A comprehensive educator toolkit designed to help young people understand and use the civic possibilities of digital life. It contains five modules — Participate, Investigate, Dialogue, Voice, and Action — with conversation starters, activities, closing reflections, extension activities and teacher background information.
Compass is the Council of Europe’s practical manual for human rights education with young people. It provides a comprehensive framework for educators, youth workers and facilitators, combining background information on human rights with practical activities, participatory methods and tools for taking action. The resource covers themes including democracy, citizenship and participation, media, environment, discrimination, migration, […]
“Education for Democracy” (Volume I) is a teacher-support manual developed by the Council of Europe as part of its Education for Democratic Citizenship and Human Rights Education (EDC/HRE) series. It provides theoretical foundations, practical guidance, teaching approaches, assessment tools and classroom activities for developing democratic citizenship and human-rights competencies. The volume covers democracy, political participation, […]
The “AI Literacy Lessons for Grades 6–12” collection from Common Sense Education is a set of classroom-ready resources designed to help middle- and high-school students understand artificial intelligence and develop the critical-thinking skills needed to use and evaluate AI responsibly. The collection connects AI literacy with digital citizenship, media literacy, ethics, privacy, bias and responsible […]
AI 101 for Educators is a free, self-paced online professional-learning course from Code.org/ CodeAI designed to build foundational AI literacy among teachers and educators. The updated 2026 course consists of five modules of approximately one hour each, covering what AI is, how large language models work, practical uses of AI in teaching, AI literacy in […]
Day of AI is a free, open-source AI literacy initiative developed by MIT RAISE and designed primarily for K–12 education. It provides ready-to-teach curriculum, lesson plans, student activities, assessments, educator resources and professional development. The current curriculum offers a grade-by-grade progression from early primary education through high school, covering how AI works, data, algorithms, bias, […]
A comprehensive collection of media literacy educational resources developed and curated by the Bulgarian-Romanian Observatory of Digital Media (BROD) and its partners. The collection includes lesson plans, teacher guides, videos, interactive activities, podcasts and fact-checking resources addressing misinformation, cognitive biases, persuasion, algorithms, AI-generated content, media consumption and digital footprints. The resources aim to help learners […]
A youth-focused media literacy campaign designed to help young people distinguish reliable information from false or manipulated content. It includes an online course with four modules — propaganda, manipulation, disinformation and fake news — accompanied by video lessons and text, a practical youth guide called Cu ochii în patru, a 12-question quiz, and social-media videos.
Mediawise Society’s Educational Resources page is a free collection of lesson plans, educational activities, teaching materials, guides and interactive resources designed to develop media and digital competences. The collection includes resources on media literacy, misinformation, propaganda, critical thinking, online safety, democracy, digital culture and AI in education.