Ownership, Ethics and Creativity

A lesson in which students explore the ethical tradeoffs of using AI in creative contexts. Students explore ethical questions around using AI in creative work, including ownership, copyright, attribution, consent, compensation, transparency, and fairness. Through real-world examples, group discussions, and reflection activities, learners consider how AI can support or undermine human creators and develop their […]

AI Ethics – Introduction to Artificial Intelligence

A lesson that helps students create recommendations for how AI can be used in society. Code.org lesson introducing students to artificial intelligence and AI ethics through exploration of how AI systems work, where they are used, and how AI can affect individuals and society.

Experience AI – AI Literacy and AI Safety Resources

Free educational programme providing lesson plans, presentations, worksheets, videos, simulations and hands-on activities to introduce young people to artificial intelligence and machine learning, including AI safety, data privacy, misinformation, deepfakes, generative AI and responsible use of AI. Includes a collection of lesson plans, presentations, simulations, worksheets and hands-on projects to help introduce AI to students […]

How to spot and fight disinformation – toolkit for teachers

Educational toolkit for secondary-school teachers that helps young people understand disinformation, recognize manipulation techniques, critically evaluate information, fact-check content and respond to misleading information, with examples covering health, democracy, social media, conspiracy theories and AI-generated deepfakes.

Dabrica Darka štiti sebe I druge na internetu

PDF material for teachers and parents of 13-14 year old students concerning the topics of responsible Internet usage, especially prevention of online violence, cyberbullying, hate speech, identity theft, phishing, fake news, privacy, digital identity and responsible digital citizenship.

Brochure on disinformation

Educational brochure explaining what disinformation is, who creates and spreads it, why people believe it, how it circulates through social media and traditional media, the role of technology and influencers, and how to recognize and respond to it, complemented by 10 practical exercises, games and quizzes.

Teachtoday Toolbox – Media Literacy, AI & Digital Democracy

Curated collection of educational materials supporting media and democracy competence among young people, with resources on AI, disinformation, digital democracy, social media, data protection, cyberbullying, gaming, online safety and digital sustainability

Bad News – Browser Game, multilingual

The Browser game exposes manipulation tactics used to mislead people online and builds cognitive resistance against disinformation. Interactive serious game in which players take the role of a fake-news creator and use common disinformation techniques to build followers and credibility. By experiencing manipulation from the perspective of a disinformation producer, learners develop greater awareness of […]

Interaktives Lernangebot zur Digitalen Demokratie

Explanatory online dossier with H5P videos for young people about digital democracy, disinformation, civil courage. Comprehensive media-education platform providing practical materials, interactive learning activities, tests, guides and thematic resources that help children and young people use digital media safely, critically and responsibly. Topics include AI, disinformation, digital democracy, online safety, data protection, gaming and sustainability.

Pedagogical materials to support educators in enabling youth to check information online

Materials designed to teach disinformation, digital source verification and journalistic fact-checking tools. Peer-to-peer digital media literacy resource where teenagers create and use video fact-checks to learn how to identify misinformation, verify sources, investigate images and videos, and critically evaluate social-media content. It includes free lesson plans designed for approximately one school lesson.