A report on a national research conducted in Croatia on the topic of mental health and AI use. Research on the relationship between artificial intelligence, mental health and Generation Z. The study explores how young people perceive and use AI, including its potential benefits, risks and impact on wellbeing, providing insights into the attitudes and […]
A lesson that helps students create recommendations for how AI can be used in society. Code.org lesson introducing students to artificial intelligence and AI ethics through exploration of how AI systems work, where they are used, and how AI can affect individuals and society.
Online professional-development course designed to strengthen the skills and competences of youth workers, covering reaching out to young people, cooperation with relevant stakeholders, policy impact in youth work, and the use of ICT tools.
PDF material for teachers and parents of 13-14 year old students concerning the topics of responsible Internet usage, especially prevention of online violence, cyberbullying, hate speech, identity theft, phishing, fake news, privacy, digital identity and responsible digital citizenship.
Educational brochure explaining what disinformation is, who creates and spreads it, why people believe it, how it circulates through social media and traditional media, the role of technology and influencers, and how to recognize and respond to it, complemented by 10 practical exercises, games and quizzes.
Informative video about disinformation, misinformation and fake news; can be used by teachers in the classroom or seen individually by students. The videos explaining what disinformation is, who creates and spreads it, why people believe it, how it spreads through digital and traditional media, and how learners can protect themselves through information verification
Informative video about how AI works; can be used by teachers in the classroom to teach older elementary school children and high schoolers. 10-minute educational video introducing artificial intelligence, machine learning and large language models such as ChatGPT, with a focus on their benefits, limitations, hallucinations, risks and responsible use.
Curated collection of educational materials supporting media and democracy competence among young people, with resources on AI, disinformation, digital democracy, social media, data protection, cyberbullying, gaming, online safety and digital sustainability
Explanatory online dossier with H5P videos for young people about digital democracy, disinformation, civil courage. Comprehensive media-education platform providing practical materials, interactive learning activities, tests, guides and thematic resources that help children and young people use digital media safely, critically and responsibly. Topics include AI, disinformation, digital democracy, online safety, data protection, gaming and sustainability.
The Digital Citizenship Education Handbook provides information, tools and good practices for developing children’s and young people’s digital citizenship competences. It focuses on three overarching areas: Being Online, Well-being Online, and Rights Online, covering 10 domains including media and information literacy, ethics and empathy, privacy and security, active participation, and rights and responsibilities.