A lesson in which students explore the ethical tradeoffs of using AI in creative contexts. Students explore ethical questions around using AI in creative work, including ownership, copyright, attribution, consent, compensation, transparency, and fairness. Through real-world examples, group discussions, and reflection activities, learners consider how AI can support or undermine human creators and develop their […]
Free educational programme providing lesson plans, presentations, worksheets, videos, simulations and hands-on activities to introduce young people to artificial intelligence and machine learning, including AI safety, data privacy, misinformation, deepfakes, generative AI and responsible use of AI. Includes a collection of lesson plans, presentations, simulations, worksheets and hands-on projects to help introduce AI to students […]
Educational toolkit for secondary-school teachers that helps young people understand disinformation, recognize manipulation techniques, critically evaluate information, fact-check content and respond to misleading information, with examples covering health, democracy, social media, conspiracy theories and AI-generated deepfakes.
Online professional-development course designed to strengthen the skills and competences of youth workers, covering reaching out to young people, cooperation with relevant stakeholders, policy impact in youth work, and the use of ICT tools.
PDF material for teachers and parents of 13-14 year old students concerning the topics of responsible Internet usage, especially prevention of online violence, cyberbullying, hate speech, identity theft, phishing, fake news, privacy, digital identity and responsible digital citizenship.
Educational brochure explaining what disinformation is, who creates and spreads it, why people believe it, how it circulates through social media and traditional media, the role of technology and influencers, and how to recognize and respond to it, complemented by 10 practical exercises, games and quizzes.
Informative video about disinformation, misinformation and fake news; can be used by teachers in the classroom or seen individually by students. The videos explaining what disinformation is, who creates and spreads it, why people believe it, how it spreads through digital and traditional media, and how learners can protect themselves through information verification
Informative video about how AI works; can be used by teachers in the classroom to teach older elementary school children and high schoolers. 10-minute educational video introducing artificial intelligence, machine learning and large language models such as ChatGPT, with a focus on their benefits, limitations, hallucinations, risks and responsible use.
Curated collection of educational materials supporting media and democracy competence among young people, with resources on AI, disinformation, digital democracy, social media, data protection, cyberbullying, gaming, online safety and digital sustainability
The Browser game exposes manipulation tactics used to mislead people online and builds cognitive resistance against disinformation. Interactive serious game in which players take the role of a fake-news creator and use common disinformation techniques to build followers and credibility. By experiencing manipulation from the perspective of a disinformation producer, learners develop greater awareness of […]