AI Literacy & Critical Thinking

Videogame EUNOPIA (mission AI)

Set in a distant future, the game takes place in Eunopia, a planet under the influence of AI and algorithms. Eunopia is a futuristic planet where artificial intelligence and algorithms have seamlessly merged with societal functions. At the beginning of the game the player is introduced to the human protagonist Alai, who has crash landed […]

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Set in a distant future, the game takes place in Eunopia, a planet under the influence of AI and algorithms. Eunopia is a futuristic planet where artificial intelligence and algorithms have seamlessly merged with societal functions.

At the beginning of the game the player is introduced to the human protagonist Alai, who has crash landed on Eunopia.

Alai soon realises that Eunopia is under the control of AI and algorithms. They are evident in the prevalence of disinformation, the creation of echo chambers and filter bubbles, as well as the resulting societal dysfunctions and unhealthy media obsessions. Its impacts on the lives of Eunopians is more widespread than those experienced on Earth.

The Eunopians are unsure what to do about these rumours. You guide Alai on a series of missions, discovering clues and solving puzzles.

As the player explores the alien cityscape, they discover peculiar places and hidden areas. They meet and talk with Eunopians, non-playable characters (NPCs), which allows them to gather information about Eunopia and the AI’s impact on their society.

The objective of the game is to uncover the truth behind the various rumors circulating on the planet. Each rumor corresponds to a series of clues that the player must collect. These rumours fall into 4 themes, the same as those of the Algowatch quizzes: climate change, democracy and citizenship, online relationships, health and well-being.

Alai assists the Eunopians to understand the pervasive influence of algorithms and AI in different parts of their lives and teaches them how to control its influence and fact check the numerous rumours that are circulating.

In addition, there are minigames in the game, designed for a shorter game experience. Each has several stages that offer puzzles designed to encourage critical thinking about different types of algorithms and AI. Each of these minigames is an opportunity for the player to acquire new skills in Algo-AI literacy. Each time the player solves a rumor or minigame, they receive a “trophy” as a reward.

The interactions between the player and the Eunopians are metaphors for the actions that can be taken to master algorithms and informational AI systems. They interactively tell the story of the knowledge needed to understand and counter online disinformation.

This game is designed as a single player game. However, it can be played in teams of two or in collective mode to encourage debate. The game can be played in two modes: full story and minigame mode, or minigame only mode.

Why it matters for ENACT-AI

It helps young people understand how algorithms influence the information they see online and how this can shape their opinions, choices and participation in democratic life. Through an interactive format, the game encourages players to question how digital platforms select and prioritise content and to recognise the potential effects of filter bubbles, bias and manipulation.
The resource supports ENACT-AI’s objectives by strengthening AI literacy, critical thinking and responsible digital citizenship. It can be used as a starting point for discussions about algorithmic transparency, access to information and the role of technology in democracy.

Learning outcomes

- AI literacy
- Critical thinking
- Responsible digital citizenship